Every enemy marks the tile it will hit on its turn. You get one action to answer: step aside, raise your guard or shove it into a wall, into another enemy or down a pit.
Go down floor by floor with six different heroes, from Blade, the reckless duelist, to Lantern, the steadfast cleric. Each one plays its own way and grows along three paths.
Features
- 6 heroes, each with its own playstyle
- Shoves, collisions and falls into the void
- Enemies that warn you before they strike
- Bosses with their own rules
- Six zones: Atrium, Pond, Ember, Gloom, Void and Haven
- Paper skins for every hero
Screenshots









